Star Ocean: The Last Hope (PDF). Download Name: Star Ocean: The Last Hope ( PDF). Category: Xbox Other Xbox Game Guides. Star Ocean: The Last Hope at IGN: walkthroughs, items, maps, video tips, and strategies. Star Ocean The Last Hope Walkthrough by vhayste IGN presents a If your browser is set to automatically open PDF files and you wish to save.
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Star Ocean The Last Hope (X) - BradyGames Official Strategy Guide Scan. Game Guides @ Emuparadise. Direct Download: Unforunately this file has been . Star Ocean: The Last Hope Guide. All good things must come to an end. Much like the Star Trek series that inspired it, tri-Ace has sent Star Ocean off by. I've found several walkthroughs for the xbox version but I'm guessing that this is the international edition? With more content Are there.
Use tilis skill from the battle menu. His entire game plan is geared towards being an offensive monster at any distance, as he boasts both agiant ATK rating and comes loaded with asmall selection of attack symbols.
His attack strings are flexible, his special arts are damaging, and his Terra Hammer symbol is perfect for inflicting fatal damage to groups of enemies.
Simply put, he's a beast' Despite his array of symbols, short range is Arumat's primary position. His main short range string and the majority of his special arts have a wide area of effect, causing them to often hit foes approaching his sides. The third hit of his short range string also throws a projectile that returns to Arumat in a boomerang-like fashion.
This interestingly makes it difficult for evil-doers to stage acounter attack even when the string is blocked. If MP is available, ignore the directional attack and instead cancel into either his Unholy Maelstrom or Diabolic Edge. Take note that Arumat's DEF is relatively low, an attribute that doesn't work well with his aggressive nature.
Though he does have a large enough pool of HP to make up for it, revolve the majority of your strategy around attacking during enemy recovery periods and using Blindsides. Arumat is especially effective when attacking after a Blindside, where his damaging combos come into play. Play it safe and never rush into the fray unless you're certain of the outcome. If an enemy is too powerful to attack directly, move out to long range and use either Nether Strike or symbology.
Nether Strike has the unique property of not being confined by an attack range; it can be done from any distance. Setup a Chain Combo group that consists of Nether Strike.. Earth Glaive to perform acool 2-hit long range combo. As long as the pOints are available, you can add even more Nether Strikes to your Chain Combo list for an even bigger amalgam of mayhem. Berserk comes packed with plenty of risk, but if used in the right situation, the payback is phenomenal.
For example, activate Berserk against an enemy with attacks that are easy to dodge, and then use a Blindside against it. Berserk-boosted combos unleashed in this situation deal lethal damage.
Also, try activating Berserk before chaining together multiple Nether Strikes.
Not only is Arumat's critical damage modifier exceedingly high, but many of his multi-hit special arts like the Diabolic Edge and Bloodstorm Revolution increase the probability of scoring a critical hit tenfold. They didn't explain much about Online gameplay.
Just minor things off the top of my head but I really expected more out of a 20 dollar guide. Oh, and I just remembered. The whole skills page thing completely irked me. They alphabetized the stupid thing instead of putting it in like it shows in the game.
This makes it really hard to figure out which skill lead to the next skill. Anyways, if you guys say this guide for SO4 is actually worth the time, then I might want to pick it up.
Double Jump is one of the best. They always set out the information in useful manner, always keeps the info clean and useful, you're quite capable at avoiding any spoilers as some other guides tends to spoil you relatively easily enough mind you, any guide will eventually get you spoilers so it's not a huge, huge problem.
But can still irk people. And they tend to also enjoy adding useful tips, and even contextual information Devil Summoner guidebook anyone? Brady's been pretty hit or miss for me.
And I remember there was one that was even worse whose name I chose to forget Either way. Double Jump is definitely the better quality guidebook makers out there. Sorry for your monetary loss on getting some of the crummier guides "Then next time, I'll take a pose when I'm in great condition.
Final Fantasy 9? As in the one that keeps referring you to go playonline for a walkthrough?